![]() He's not graceful, is Reinhart, but it's always a corridor, and there is always a next fight. I hold the pose for a moment, then hoover up the loot and go hurtling down the corridor to the next fight like a boulder with an agenda. Finally, the airborne loot comes tumbling to the ground, gold coins and magic pants spilling across the floor as I remain still, like in a Chinese action movie. Then I turn around and, with the touch of a button, bring a whip of purest energy down on the monster's head to send it crumpling to the ground.Īll is silence. Then I summon a mirror image of myself - something I can do because I chose Reinhart Manx as my character, a mage who makes up for his terminally boring dialogue by being the spitting image of Kenny Rogers - and run off to whatever chest is nearby.Īs my mirror image tangles with the monster, I pop the lid of the chest, sending Dungeon Siege III's characteristic ejaculation of loot (there's honestly no other word for it) flying twelve feet into the air over my head. ![]() What I like to do in Dungeon Siege III is wait until there's only one monster left to deal with. How many games can I say that for? Basically none. I have a signature move in co-op action RPG Dungeon Siege III.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |